Curtis Moroney Prototypes
A downloadable game
Prototype 1:
Use the mouse to spawn boids in the scene, with the buttons W and E being obstacles and eraser. This is a virtual sensation build, with boids changing colour as they gather into bigger groups.
Controls
Q: spawn boids
W: Obstacles
E: Eraser
Prototype 2:
The game revolves around using gravity to pick up objects by left click to turn off gravity, the balls will hover, to which you move the mouse over the box to drop them in.
Controls.
Left Click
Prototype 3:
This game is a race to the finish game as one player runs away from a wall that wants to kill you. While you are running, you must avoid and jump over obstacles to get through the path.
Controls
WASD: Basic forward, backwards, left and right movement
Space-bar: Jump
Prototype 4:
The game is pong, but with one paddle being controlled by a mic while the other paddle will be controlled by the Up and Down keys. The game is endless as it is meant to be a fun experience.
PLEASE SEE
Put mic in before the game starts, this will let the game start up. If the mic isn't in when starting the game, the game wont work.
Controls:
Up and Down Key: Up and Down
Mic: Voice input will make the paddle go up. No voice input will let the paddle go down.
Status | Released |
Author | Experimental Game Design |
Tags | 2D, 3D, Gravity, Runner, simplistic, synth |
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